[Moveset Mod] Jun Kazama [RENAISSANCE-MIX]

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Uploaded at June 15, 2024 1,662 views 62 downloads

[Moveset Mod] Jun Kazama [RENAISSANCE-MIX]


So, when I first played Jun during the Closed Beta Test, she felt completely foreign, in the same way that Nina felt foreign. Moves lost, and many of the ones that remained, the inputs are either changed, or they are incorporated into an unrelated sequence. This was an attempt at making a Jun closer to what I remember from Tag 2, with creative liberties to make it a little more interesting.

[GUIDE] Requires:  Tekken 8 Moveset Extractor v1.0.3 Tekken 8 Moveset Extractor v1.0.3 1. Extract the folder into the "extracted_chars" folder. And if it doesn't exist, it should generate automatically once you open the Moveset Extractor. 2. Once you are in-game with the characters loaded, select the moveset and press "Import to P1" or "Import to P2". (Note: Currently, the movesets are character-locked, so you cannot swap one character's moveset to another with this tool.)

[CHANGES] I included "patch notes" in the zip for the changes. Like the Dragunov Mod, I didn't want to add too much, and I tried not to break the character's identity.

In this Moveset Mod, the purpose was simply to add to Jun what was missing from Tag 2, which was primarily the stance transitions. There are other changes you can see within the video, but one change I forgot to include is f,f+2,2 losing the tornado property, and f,f+2,3 gaining the tornado.

Do comment how it feels.