While working on my blueprint that changes the stage lighting depending on the progression of the fight, from Round 1 until final round, for The Final World stage from Kingdom Hearts III that i’m currently working on, which btw was put on vote alongside a few other stages, if you want to be part of votes like that in the future or help decide what i work on next, we’d be happy to have you in my Discord server, anyways… i ended up testing a lot of the blueprint work on Celebration on the Seine and honestly… i liked the results way too much not to release it lol
UPDATE [V1.0]
WHAT'S NEW?
- Fixed overall brightness and bloom during day
Adjusted and fixed the overall brightness and bloom and tempature of the day rounds, making it appear less overly bright and blurry and more balanced in colors.
- Adjusted night sky
Adjusted the night sky to be less bright and better illuminated by the surrounding environment and added lighting to the Eiffel Tower during the night time rounds.
- Fixed "Domain Expansion" Rage Arts
Fixed an issue where "Domain Expansion" Rage Arts would completely over-brighten the screen and characters and would overlap skies.
so now:
Round 1 starts during the day
Round 2 transitions into evening
and the final round shifts fully into night

with all that being said, thank you all so much for the support lately, i truly appreciate every single one of you. i hope you all enjoy this one, and please never hesitate to let me know if you come across any issues!
IMPORTANT
If your game crashes with a "PCD3D_SM5" Fatal Error, please download "Celebration on the Seine Round-Based Time of Day SM5 Fix" file instead of the main one. This version uses older shaders and is only meant for GPUs that don’t support SM6
How to Install:
Download the mod files from
here
Unzip the contents
Place the "Celebration on the Seine" files into your TEKKEN 8\Polaris\Content\Paks\LogicMods folder
Enjoy !
Check out my Patreon page for exclusive mods and support my work: REYDEN
For commissions, please contact me on Discord:
reyden_x
and if you want to be more involved in what i work on next, feel free to join my Discord server! that’s where i run stage votes, share updates, and stay connected with the community directly, it’s also the best place to get help if you run into any issues with the mods or just want to stay updated on what’s coming next!