Once you've set up and compiled Unreal Engine 4, you are ready to compile the TekkenGameNative project.
Clone the TekkenGameNative repository by running the command:
~ git clone https://github.com/Modding-Zaibatsu/TekkenGameNative.git
Make sure you're not cloning into the Unreal Engine 4 directory.
Enter the TekkenGameNative directory:
~ cd TekkenGameNative
Since we can't generate the project files from the Unreal Editor itself, we will have to do it via the GenerateProjectFiles script in Unreal Engine 4's directory.
~/TekkenGameNative bash /path/to/ue4/GenerateProjectFiles.sh -project="TekkenGame.uproject" -game
Once the script is done generating the project files, run the following:
~/TekkenGameNative make TekkenGameEditor
This will compile the TekkenGameNative project.
If you get a dialog box that says "To open this project you must first install an IDE." when trying to open a project then install clang
on the machine you're trying to open UE4 from.
~ sudo apt install clang